Grimm

The Blood Jester
No-one knows where Grimm came from or how he came to live in southern Edenea. Some have said that he is the immortal jester of a long dead King, others have said that he was simply a madman from one of the surrounding villages. Grimm’s existence is completely shrouded in mystery and his lunacy ensures his secret is kept safe. Grimm is completely demented and insane. He lives in the forests and hunts and feeds with his hands, often found crouching down and squatting while feeding on a raw, recently slaughtered animal.

Grimm doesn’t move like other humans, in fact it seems that Grimm can learn by sight, and immediately learn an opponent’s strengths and weaknesses just by watching them move. Grimm doesn’t travel much, so his experience in battle and combat are minimal, however his prowess in hunting is undeniable. Grimm moves through the trees, a trick he learned from the Hanuman and the Simians, however he seems to move more fluidly on each jump, yet as though each jump was only just thought out, and the next jump isn’t planned until right before it is taken. Grimm’s unpredictability is probably his best asset, however it can show his weaknesses when an opponent watches for gaps in his skills. Grimm’s swordplay was learned while watching the Shura ninjas practice along the cliffs of the southwind fortress, however over time his form and swiftness have evolved into his own style, which is more chaotic than the Shura ninja, and less precise, but equally deadly. As where the Shura Ninja use complete strategy in combat, Grimm simply slashes and slashes until the cold pinch of death takes hold of his foe.

Grimm’s words are nonsense, and most will choose to not speak with him as they can’t make sense of him. In all actuality, Grimm is aware of his non-sentience and that he is a character in a story that he cannot control. Grimm speaks about how he is the marionette on a grand stage of war, and how he makes choices, however his choices are predetermined by ‘the one who rules even Overlords’. Grimm, while aware of his digital existence, makes jokes about his own re-animation upon his death, yet fights each fight as though it was his last as his determination is strong.

Grimm doesn’t have any friends, and while he is happy that way for the most part, he does seek some companionship and social acceptance. Grimm likes to wander to the old fort of the Silver Bastion to seek out the Runes. Once he finds a rune he likes he has been known to sit next to them or against them (treating the vibrations of the rocks as a massage) and talking to them for weeks on end. Grimm sees the runes of Silver Bastion as his only friends however he seldom visits them and prefers his solitude.